AI Insights · Timothy · July 2024
Top 5 PVP Games on iOS in France Q2 2024: Performance Overview
Discover the performance of the top 5 PVP games on iOS in France for Q2 2024, highlighting trends in downloads, revenue, and active users.
In Q2 2024, the top 5 PVP games on iOS in France showcased varied performance metrics in terms of downloads, revenue, and weekly active users. Here’s an overview of their performance, based on data from Sensor Tower.
MONOPOLY GO! by Scopely, Inc. saw fluctuating revenue throughout the quarter, peaking at approximately $989K in the week of June 10. Downloads experienced a general downward trend, starting from 26.5K in early April and ending at around 17.7K by the end of June. Weekly active users similarly declined from 109K at the beginning of April to around 65.8K by the end of the quarter.
Supercell's Brawl Stars witnessed significant revenue variations, reaching a high of about $1M in the last week of April and a low of $394K in mid-May. Downloads showed a decreasing trend from 164K in early April to 67K by the end of June. The game maintained a relatively stable active user base, with numbers fluctuating around 1.2M throughout the quarter.
Coin Master from Moon Active had steady revenue, peaking at approximately $345K in the first week of April and maintaining around $241K by the end of June. Downloads were on a downward trajectory, starting at 15.3K in early April and dropping to about 4.7K by the end of the quarter. Weekly active users remained relatively stable, hovering around 25K to 30K.
Supercell's Clash of Clans experienced revenue peaks and troughs, with the highest being about $284K in early April and the lowest around $85K in the final week of June. Downloads fluctuated, peaking at 12.4K in late April. Weekly active users showed a slight decline, starting at 696K in early April and ending at approximately 616K by the end of June.
Whiteout Survival by Century Games Pte. Ltd. had consistent revenue growth, peaking at around $144K in the week of June 10. Downloads varied, with the highest being about 19.7K in late April and the lowest around 9.7K in early June. Weekly active users showed an overall upward trend, ending the quarter at approximately 95.8K.
For more detailed insights and data, visit Sensor Tower.